#pragma strict

var strawberryCount : int; //holds count of strawberries broken

function Start () {

strawberryCount = 0; //initialize strawberryCount
}


function Update () {

//update text mesh with strawberryCount
GetComponent(TextMesh).text = strawberryCount.ToString();

}

function Increase () {

	strawberryCount = strawberryCount + 1;
}

function Decrease () {

	strawberryCount = strawberryCount - 1;
}